Etika Komunikasi Digital dalam Perspektif Pragmatik Sosial: Interaksi Pemain Mobile Legends di Gampong Tanjong Seulamat Aceh Besar
DOI:
https://doi.org/10.22373/jodicom.v1i3.344Keywords:
Digital Communication Ethics, Social Interaction, Social Pragmatics, Mobile Legends, , Online GamesAbstract
This study aims to analyze social interaction and interpersonal communication among Mobile Legends players from the perspective of digital communication ethics and social pragmatics in Tanjong Seulamat Village, Darussalam District, Aceh Besar. This study employed a descriptive qualitative approach, with data collected through interviews and observations. Informants were selected using purposive sampling based on their active involvement in the game and communication with other players. The findings indicate differences in communication patterns based on age. Elementary school players tend to use simple, casual, and positive language and show relatively controlled emotional expressions. Junior and senior high school players are more expressive and emotional, particularly when experiencing defeat, and are more likely to use harsh language and display nonverbal reactions such as hitting tables or slamming mobile phones. Communication patterns during gameplay may also influence everyday social interactions. The study concludes that age, emotional conditions, and the social environment influence players’ communication patterns and the application of digital communication ethics. Parental guidance is needed to encourage polite communication and emotional control both during gameplay and in daily life
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